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Heists

 

Heists are elaborate missions requirin' cleaver n' patient pirates, but can be very rewardin'...

A heist will require an invitation to a special event which will give ye unprecedented access to places rarely visited by common pirates. Once inside, ye n' ye crew will need to search rooms for clues and/or items to progress. Ye can bring items which may help avoid bein' caught by guards or to progress past obstacles.

Heists may require one or more pirates in your crew to have certain skills or bring items with them. Any number of pirates can join in the heist, however, the more pirates who join, the less the payout.

 

Difficulty

Heists will have 3 different difficulties. The higher the difficulty, the higher the rewards. Difficulties are based on the size of the port. Basement/Lower levels are not shown on schematics.

  • Towns - House consistin' o' 3 floors and 13 rooms
  • Cities - Mansion consistin' o' 4 floors and 22 rooms
  • Strongholds - Palace consistin' o' 4 floors and 31 rooms

 

Invitations

Ye can receive an invitation by visitin' Governor's residence while at ports. Once ye recieve an invitation, ye can give it to someone else if ye not interested in attendin' the heist wit' !Pirates Give <item ID>

 

How to Start a Heist:

  1. Receive an invitation to a special Governor's event, such as a party by vistin' the Governor's residence, !Pirates Governor Visit
  2. Once received, view the details o' the inviation wit' !Pirates Chest <item ID>
  3. Visit the Governor's residence durin' the time o' the event n' a new option will be available in !Pirates Governor
  4. Ensure ye meet the requirement o' the heist n' start a call for others to join ye in the heist.
  5. After a few minutes, if all requirements are met, the heist will begin.
  6. Once the heist begins, only the commands below will be available:

 

Commands available to players participatin' in the heist:

  • Clues - lists the clues the crew has found
  • Commands - lists commands ye can use
  • Depart - leaves the heist. once performed, ye will not be able to return to the event
  • Eat - If ye brought food or in a room where food is present, restores ye stamina
  • Enter - If a door or chest requires a secret code, enter it wit' !Pirates Enter <code>
  • Examine - examines a room, chest, or secret door
  • Flask - drinks from ye flask
  • Floor - lists the floor ye be on
  • Floors - lists the floors of the building
  • Go - moves ye to a room or floor
  • Help - lists commands available to ye. Commands are dynamic n' may only be shown during certain situations or events
  • Items - lists the items which 'ave been found and any you brought wit' ye
  • Move - moves ye to 'nother floor
  • Open - found somethin' o' interest? Attempts to open it...
  • Room - lists the room ye be in
  • Rooms - lists the rooms on the floor ye be currently on
  • Search - searches a room
  • Sit - helps ye recover stamina
  • Stamina - shows ye stamina
  • Status - shows the status of the heist
  • Use - uses an item