Dividin' Up the Plunder!

The plunder be divided when a player reaches level 30 (may be different on some networks, but the default is level 30). The player that reaches the specified level first, will be the winner of the "round". The winning player will receive a win bonus and is no longer able to be dueled or robbed.

Once a pirate wins, the game will start a cooldown (at least 4 hours or more) before resetting the game.

When the game resets, it will wipe all doubloons, weapons, skills, and stats for all players so every pirate has an even playing field. The winner of the round will be recorded in the Hall of Fame n' his or her difficulty will be increased.

Pirates that have played during the round will start as a higher level in the next round. The rounds a person has played in will determine how high a player will be once the game resets.
Example: CaptJack has played in 3 rounds. Once the game resets CaptJack will start the next game as level 4. Rounds + 1 = starting level

Rounds affect duels. Pirates will gain 1 point for each round they have played in unless they are a Hall of Famer.
Example: CaptJack has played in 2 rounds and will have a round "bonus" of 1 point in a duel.
To see how many rounds a player has participated in, see !Pirates Info <player>
If a player has been in more than 3 rounds, their points and level will be maxed at 3.

If there are new players that want to join in, it is best that they enlist in the crew BEFORE the game is reset.